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Game:The Twinkle Legends

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The Twinkle Legends

Romaji The Twinkle Legends

Scenario Information
Theme Song Legend-Changer
Release Date JP February 24, 2025
Scenario Links Saint Lite
Speed Symboli
Haiseiko
Mejiro Ramonu
Orfevre
Sirius Symboli
Smart Falcon
Gentildonna

"In the face of the Twinkle Series' crisis, the 'legendary' Umamusume step up!

Everyone in the races will unite as one to popularize the Twinkle Series once again— and into the future!"

The Twinkle Legends is a scenario playable in the Umamusume: Pretty Derby (mobile game). It was added as the 10th permanent scenario in the game on February 24, 2025.

Story

The Twinkle Series is starting, and the player's contracted Umamusume is about to debut... but Umamusume racing is now more unpopular than it's ever been.

Has the racing boom ended? In order to combat this crisis, chairman Yayoi Akikawa has enlisted the help of three legendary Umamusume that marked their names in history: Haiseiko, St. Lite and Speed Symboli.

The three announce the "Dream Fest", an all-star race aiming to draw attention to the Twinkle Series.

Speed Symboli suggests they could use a popular and talented Umamusume as an ambassador to promote the Dream Fest.

And so, a new training session begins...

Mechanics

Scenario gameplay revolves around the collection of Guidance and Knowledge.

Each turn, one of three random Guidances will be applied to each action and stat training option. Guidances are blue, green, or pink corresponding to Saint Lite, Haiseiko, and Speed Symboli, respectively. After selecting an action for the turn, the Affinity Gauge of the corresponding color will be incremented. Friendship training increments the Affinity Gauge by 3.

Every six turns, the player selects a Knowledge, a passive effect, from a randomly generated set to acquire for the remainder of the run. The particular Knowledges generated are dependent on the completion of each Affinity Gauge.

The scenario is successfully completed after finishing each of the Dream Fest races.

Stat Ceiling
Speed Stamina Power Guts Wit
1850 1600 1600 1500 1450

When an Umamusume with a Scenario Link is selected for training, special story events will occur.

Scenario Links
Character Scenario Effect Linked Gift Skill Unlinked Gift Skill

Gain 15 stamina at the end of scenario.

飛翔脚飛翔脚
レース終盤が迫ったとき中団以降にいると速度が上がる<作戦・追込>

推力十分推力十分
レース終盤が迫ったとき中団以降にいると速度がわずかに上がる<作戦・追込>

Gain 15 speed at the end of the scenario.

遮二無二遮二無二
レース終盤が迫ったとき前方にいると速度が上がる<マイル>

向こう見ず向こう見ず
レース終盤が迫ったとき前方にいると速度がわずかに上がる<マイル>

Gain 15 power at the end of the scenario.

Flash ForwardFlash Forward

Increase velocity on a straight. (Medium)

Medium Straightaways ○Medium Straightaways ○

Slightly increase velocity on a straight. (Medium)

Gain 15 wit at the end of the scenario.

猛追猛追
レース後半に追い抜こうとすると速度が上がる<先行/差し>

食らいつき食らいつき
レース後半に追い抜こうとすると速度がわずかに上がる<先行/差し>

Gain 15 guts at the end of the scenario.

砂塵円刃砂塵円刃
コーナーで速度が上がる<ダート>

ダートコーナー○ダートコーナー○
コーナーで速度がわずかに上がる<ダート>

When Legends appear as support on a selected stat training, there is a random chance of adding one level to an Affinity Gauge of the player's choice.
If the Legends recreation option is available prior to the beginning of the classic year, two levels will be added to each Affinity Gauge.
Recreations 1, 2, 3, and 5 with the Legends provide 3 levels to each Affinity Gauge. Recreation 4 completes an Affinity Gauge of the player's choice.

機先の勝負機先の勝負
レース中盤が迫ったとき速度が上がる

連鎖反応連鎖反応
中盤の直線に入ると持久力を回復しわずかに前に出る

Knowledge

Every 6 turns, the player has the option to select a piece of Knowledge (心得 kokoroe) from a randomly generated pool to improve training. Knowledges are separated by three colors, one for each Legend.

Knowledges are separated into three tiers:

  • 1☆ 'normal' tier, consisting of 4 Knowledges per Legend. 3/4 effects are the same across Legends
  • 2☆ 'gold' tier, consisting of 6 Knowledges per Legend. Unlocked after learning 2 Knowledges
  • 3☆ 'rainbow' tier, consisting of 9 Knowledges per Legend. Unlocked after learning 4 Knowledges

The Knowledges made available to select in the pool are determined by the state of each Legend's Affinity Gauge. The higher the Legend's Affinity, the higher the tier of the options made available will be.

Each Affinity Gauge can be incremented a maximum of 8 times. One, two, or three Knowledges from the Legend can be made available in the pool at two, four, and eight gauge levels respectively.

List of Knowledge

1☆
St Lite Speed Symboli Haiseiko

オーラ

  • Specialty rate +30

協力申請

  • Specialty rate +30

アピール上手

  • Specialty rate +30

学びの姿勢

  • Hint event occurrences +80%

観察眼

  • Hint event occurrences +80%

トレンドチェック

  • Hint event occurrences +80%

社交術

  • Bond gauge per interaction +2

交渉術

  • Bond gauge per interaction +2

トーク術

  • Bond gauge per interaction +2

最初の一歩

  • Motivation bonus +15%

リーダーシップ

  • Training bonus +5%

アイドルステップ

  • Friendship bonus +5%
2☆
St Lite Speed Symboli Haiseiko

強者の求心力

  • Specialty rate +60

気配り上手

  • Specialty rate +60

個性を伸ばして

  • Specialty rate +60

たゆまぬ鍛錬

  • Motivation bonus +30%

奮励努力

  • Motivation bonus +15%
  • Training bonus +3%

溢れるバイタリティ

  • Motivation bonus +15%
  • Friendship bonus +3%

時には苛烈に

  • Training bonus +5%

手法の改善提案

  • Training bonus +5%

レッスンのコツ

  • Training bonus +5%

共に頂へ

  • Motivation bonus +15%
  • Motivation bonus +8% times no. of supports training together

切磋琢磨

  • Training bonus +2%
  • Training bonus +2% times no. of supports training together

素敵なハーモーニー

  • Friendship bonus +3%
  • When training is successful: Friendship bonus +3% times no. of supports friendship training together

高潔な矜持

When motivation is 'GREAT' or 'SUPER GREAT':
  • Motivation bonus +50%

衰えぬ情熱

When training is successful:
  • Training bonus +7% until the next training

リズムを合わせて

When friendship training is successful:
  • 1 additional supporter will appear in training facility until the next training (2 turn cooldown)

極限の集中

When motivation is 'GREAT' or 'SUPER GREAT':
  • Hint event occurrences +200%

未来を見据えて

When friendship training is successful:
  • No. of hints acquired +1 until the next training hint event

ヒラメキの連鎖

When training is successful with 3+ supports:
  • No. of hints acquired +1 until the next training hint event
3☆
St Lite Speed Symboli Haiseiko

Dear Friend

When friendship training is successful:
  • Motivation +1 (3 turn cooldown)

日進月歩

  • Training bonus +20%

心繋がるパーフォーマンス

When training is successful with 3+ supports:
  • Bond gauge +3
  • Friendship bonus +10% until the next training

慈愛の微笑み

When the rest facility is used:
  • Motivation +1
  • Friendship bonus +60% until the next training

集いし理想

When training is successful:
  • Friendship bonus +25% until the next training

国民的アイドルウマ娘

When training is successful with 5+ supports:
  • Friendship bonus +20% until the next training
  • Training bonus +20% until the next training

心眼

When motivation is 'GREAT' or 'SUPER GREAT':
  • Hint event for 1 random Umamusume is guaranteed to occur

革命の青写真

When training is successful:
  • Hint event occurrences +250% until the next training

溢れる魅力

When training is successful with 3+ supports:

Specialty rate +25 until the next training

英気を養う

When the rest facility is used:
  • Training bonus +60% until the next training
  • No. of hint acquired +1 until the next training hint event

飽くなき挑戦心

When training is successful:
  • Training bonus +25% until the next training

トレーニングの約束

When the rest facility is used:
  • Training bonus +15% until the next training
  • 3 additional supports will appear in training facilities until the next training

愛し子よ、共に栄光へ

When motivation is 'GREAT' or 'SUPER GREAT':
  • Friendship bonus +15%

When motivation is 'SUPER GREAT':

  • Friendship bonus +20%

雲海蒼天

When training is successful:
  • Training bonus +15% until the next training

During Challenge Zone:

  • Training bonus +15% until the next training

絆が奏でるハーモーニー

  • Training bonus +7%.
  • Training bonus +7% times the no. of supports training together

Off we go

When the rest facility is used:
  • Motivation bonus +200% until the next training
  • Energy is not consumed on the next training

磨励自彊

When training is successful:
  • Energy usage -15% until the next training

ユニゾンパーフォーマンス

When training is successful with 3+ supports:
  • 1 additional supporter will appear in training facilities until the next training

高潔なる魂

When motivation is 'GREAT' or 'SUPER GREAT':
  • Motivation bonus +120%

百折不撓

When training is successful:
  • Motivation bonus +120% until the next training

怪物チャンスマイル♪

When friendship training is successful:
  • Motivation bonus +150% until the next training

歴史に名を残す覚悟

When motivation is 'GREAT' or 'SUPER GREAT':
  • Specialty rate +100

共に切り開く未来

When training is successful:
  • 3 additional supports will appear in training facilities until the next training (2 turn cooldown)

アピール大成功

When friendship training is successful:
  • Specialty rate +100 until the next training

絆が織りなす光

When motivation is 'GREAT' or 'SUPER GREAT':
  • Friendship bonus +25%

君となら、もっと!

  • Friendship bonus +22%

一緒に輝きましょう!

  • Friendship bonus +22%

Guidance

Guidance (導き michibiki) is a powerful training effect acquired at the beginning of the summer of Classic Year. Each of the three Legends has a unique Guidance mechanic.

The Guidance activated corresponds to the Legends from which the most Knowledge has been collected. If there is a tie, the Guidance will be selected at random from the tying categories.

St Lite

When the trainee Umamusume's motivation increases 3 times, the special motivation level 'SUPER GREAT' (超絶好調) is activated for 3 turns.

’SUPER GREAT' motivation indicator

For as long as 'SUPER GREAT' is active:

  • All training effects increase
  • The motivation training multiplier increases
  • Motivation cannot decrease
  • If motivation is raised, the duration of the effect increases by 1 turn. The duration can be extended for a maximum 2 turns.

Speed Symboli

The Challenger Zone (挑戦ゾーン) is activated after 4 successful training turns.

For as long as the Challenger Zone is active:

  • Training cannot be failed
  • All training effects increase

The Challenger Zone ends if any of the following conditions occur:

  • Using the Rest facility
  • Using the Recreation facility
  • For each consecutive training while the Challenger Zone is active, the chance the Zone ends on the following training increases

Entering a race increases the active turn count but won't increase the chance of the Challenger Zone ending.

When the Challenger Zone ends, a stat bonus is acquired based on the number of turns the Zone was active.

Challenger Zone Stat Awards [1]
Turn Ended If Ended With Training If Ended With Rest Or Recreation
1-4 +5 to all base stats +5 to all base stats
5 +5 to all base stats +15 to all base stats
+30 Skill Points
6 +5 to all base stats +25 to all base stats
+40 Skill Points
7 +35 to all base stats
+50 Skill Points
+35 to all base stats
+50 Skill Points

Haiseiko

Haiseiko's Guidance provides the player 5 additional support Umamusume (1 per base stat) and activates the Best Friend (親友) Gauge for each support. The Best Friend Gauge is increased by training with support Umamusume, similar to the bond gauge. Haiseiko's Guidance is always active.

The Best Friend Gauge can be filled once with 20 bond points. When the Gauge is full, the corresponding support is guaranteed to provide friendship training. After friendship training is successfully completed, the Gauge level is raised by one and the Gauge resets to empty. Increasing the Gauge level and the training bonus provided by the associated support Umamusume. If the Gauge is raised to the maximum level 7, the Gauge remains full and the corresponding support will always provide friendship training.

Scenario Races

The in-game logos for each of the Dream Fest races

There are three special races that take place during the scenario: Dream Fest Stella, Dream Fest Pride, and Dream Fest Legend. Each takes place at the end of each in-game year: junior, classic, and senior, respectively.

Each of the races can occur in one of five variations: short, mile, classic, long, and dirt. The specific variation that takes place is selected based on the race type that has occurred most during the run. The race variation selected can change between Stella, Pride, and Legend.

Secret Boss

Almond Eye will appear as an opponent in the Dream Fest Legend if:

Defeating Almond Eye will grant the skill 新たな伝説を築く者新たな伝説を築く者
レース最終盤始めの方でラストスパートの最中なら速度が上がるファンが多いほど効果が高まる
with hint level 3. Not facing her or losing against her will grant the skill at hint level 1 instead.

  • If you played as her during the scenario, you won't encounter another secret boss if you met all requirements to trigger it. [2]

Exclusive Skills

Skill Criteria to Unlock
時中の妙時中の妙
レース中盤に速度が上がる
Complete the scenario
新たな伝説を築く者新たな伝説を築く者
レース最終盤始めの方でラストスパートの最中なら速度が上がるファンが多いほど効果が高まる
Complete the scenario

Skill Evolutions

Skill Evolved Skill Criteria to Unlock
Beeline BurstBeeline Burst

Increase velocity on a straight.
疾風より先へ疾風より先へ
直線で速度がすごく上がる
End the run with over 150,000 fans
Taking the LeadTaking the Lead

Increase ability to go to the front early-race. (Front Runner)
夢の先駆者夢の先駆者
スタート時に加速力が上がるその後レース最終盤始めの方でラストスパートの最中ならわずかに前に出る<作戦・逃げ>
Learn two Front Runner skills
End the run with over 100000 fans
王手王手
終盤以降の最終コーナーで中団以前にいる時ゴールまで遠いと加速力が上がる<先行/差し>
幾星霜が導く一手幾星霜が導く一手
終盤以降の最終コーナーで中団以前にいる時ゴールまで遠いと加速力が上がるその後最終直線でわずかに前に出る<先行/差し>
Learn two Pace Chaser skills or learn two Late Surger skills
End the run with over 100000 fans
時中の妙時中の妙
レース中盤に速度が上がる
革命の岐路革命の岐路
レース中盤に速度がすごく上がる
End the run with over 150000 fans
飛翔脚飛翔脚
レース終盤が迫ったとき中団以降にいると速度が上がる<作戦・追込>
雲上飛翔雲上飛翔
レース終盤が迫ったとき中団以降にいると速度が上がる、その後レース最終盤始めの方でラストスパートの最中ならわずかに前に出る<作戦・追込>
Learn two End Closer skills
End the run with over 100000 fans
英俊豪傑英俊豪傑
レース中盤に前に出る
伝説降臨伝説降臨
レース中盤にしばらくの間前に出る
End the run with over 150000 fans

Banned Support Cards

The following support card is not allowed to be used in this scenario:

SSR [永劫続く栄光へ]祖にして導く者

Scenario Record Rewards

Points Reward
20,000 Monies
21,000 Monies
22,000 Trainable Umamusume Gacha Ticket
23,000 Support Card Gacha Ticket
24,000 Goddess Statue
25,000 2☆+ Make Debut Gacha Ticket (5R)
26,000 SR+ Make Debut Gacha Ticket (5R)
28,000 Sparkle of Dreams
30,000 Carats
32,000 Gold Crystal Piece
34,000 Rainbow Crystal Piece
36,000 Title: The Twinkle Legends
38,000 Gold Crystal Piece
40,000 Rainbow Crystal Piece
42,000 SSR Make Debut Gacha Ticket (5R)

References

  1. https://umamusumelabo.com/ikusei/speed-symboli-guide-202503
  2. https://x.com/nananasaya3/status/2026284881626710423 nananasaya3 on Twitter testing possible scenarios for Almond Eye in Twinkle Legends, Grand Masters and Trackblazer scenarios.