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Game:Conditions
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In Career Mode, Umamusume can acquire various Conditions that affect gameplay both positively and negatively. Positive conditions are displayed orange on the trainee's full stats screen, while negative conditions are displayed blue.
Positive conditions typically cannot be removed, with the exception of Practice Perfect ○, which is always removed upon the acquisition of Practice Poor. Negative conditions can be removed by visiting the Infirmary, getting the Shrine Visit during Recreation, or experiencing certain events with Hayakawa Tazuna (Tracen Reception) as a Support Card.
| Condition | Exclusivity | Effect | Acquisition | Removal |
|---|---|---|---|---|
| Charming ○ | Increases bond gain with supports by 2 |
| ||
| Fast Learner | Reduces cost of learning skills by 10% | Random events | ||
| Practice Perfect ○ | Reduces chance to fail stat training by 2% |
|
Automatically removed when Practice Poor is acquired | |
| Practice Perfect ◎ |
|
Reduces chance to fail stat training by 4% |
| |
| Hot Topic | Increases bond gain with Yayoi Akikawa and Etsuko Otonashi by 40% | Random events | ||
| Shining Brightly |
|
Reduces the chance to fail stat training by 5% | Place top 3 in the Kikuka Sho | |
| Fan Promise |
|
Win a race in the listed location to receive stat bonuses, maximum hints on the listed racecourse and mood increase | Secret event (Coming to a City Near You ☆) | Automatically removed if Smart Falcon runs in a race in the listed location |
| ポジティブ思考 | Prevents a mood decrease of any level once | Events from certain Support Cards | Automatically removed during an event that would have typically lowered the trainee's mood | |
| 幸運体質 | Prevents obtaining a negative condition once | Events from certain Support Cards | Automatically removed during an event that would have typically given the trainee a negative condition |
| Condition | Exclusivity | Effect | Acquisition | Removal |
|---|---|---|---|---|
| Practice Poor | Increases the chance to fail stat training by 2% |
|
| |
| Migraine | Mood cannot increase | Migraine Blues event | Infirmary | |
| Skin Outbreak | Random chance to lower mood by one stage as long as the condition persists | Racing for 3 or more consecutive turns | Infirmary | |
| Night Owl | Random chance to lower energy by 10 or to lower the trainee's mood as long as the condition persists |
|
| |
| Slow Metabolism | Speed stat cannot be increased | Food-related Trainee events |
| |
| Slacker | Trainee may not show up for stat training and waste the turn | Random events |
| |
| Under the Weather |
|
Increases the chance to fail trainings by 5% | Place top 3 in the Sumire Stakes | Place top 3 in the Kikuka Sho |
| Not Ready |
|
Random chance to lower energy by 5 after a race long as the condition persists | Complete debut race | Complete October of classic year |
| Legs of Glass |
|
Racing two or more times consecutively (excluding objective races) decreases energy by 10 and acquires Practice Poor | Complete debut race | Participate in the objective race Tenno Sho (Autumn) (Senior) having won a race in Late October of Classic Year (either the Kikuka Sho or Tenno Sho (Autumn) (Classic)) |
| 春待つ蕾 |
|
Random chance to lower energy by 5 after a race long as the condition persists | Complete debut race | Complete November of classic year |
| 怪しい雲行き |
|
Unknown effect | Always acquired at the beginning of June, classic year | Participate in the objective race February Stakes |
| 前程万哩 |
|
Decreases aptitude for Medium races | Place top 5 in the NHK Mile Cup | Place 1st in the Hanshin Cup |