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Game:Tokai Teio (紫雲の夢見取り)

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[紫雲の夢見取り] Tokai TeioJPOnly on the Japanese version
Trainee Umamusume (★★★)
Initially released (JP): 2023-10-30
Aptitudes
Turf Dirt
Sprint Mile Middle Long
Front Pace Late End
Initial Stats & Boons
Speed Stamina Power Guts Wit
3★ 90 105 77 80 98
4★ 100 117 86 89 108
5★ 110 128 94 98 120
% 10% 10% 10%
Levels & Skills
Skills Evolutions JPCurrently exclusive to the Japanese version
Lv. 1 Head-OnHead-On

Slightly increase acceleration when positioned toward the front late-race. (Pace Chaser)

Stamina to SpareStamina to Spare

Slightly decrease fatigue upon approaching mid-race. (Pace Chaser)

本領発揮本領発揮
レース終盤目前に先頭か先頭から4バ身以内につけると、レース終盤に加速力がわずかに上がる<先行・長距離>
Lv. 2 Tail Held HighTail Held High

Slightly increase velocity after activating many skills mid-race.
Lv. 3 Neck and NeckNeck and Neck

Increase acceleration when positioned toward the front late-race. (Pace Chaser)
tenpu no migonashitenpu no migonashi

If near the front on the final stretch, increase acceleration. In races of 2400m to 2500m, if you have sufficient endurance, acceleration will be significantly increased. (Pace)
Lv. 4 Pace Chaser Straightaways ○Pace Chaser Straightaways ○

Slightly increase velocity on a straight. (Pace Chaser)
Lv. 5 Calm and CollectedCalm and Collected

Decrease fatigue upon approaching mid-race. (Pace Chaser)
banrakuyu ureshibanrakuyu ureshi

Towards the mid-race, recover endurance and slightly increase velocity if positioned towards the front (Pace)

asahara, asahara, ka yasushiya♪asahara, asahara, ka yasushiya♪

If positioned towards the front during the beginning of the mid-race, consume endurance to greatly increase velocity (Pace)

Unique Skill

歌舞歓楽や、ああをかしJPOnly on the Japanese version

レース後半に前方で詰め寄られると終盤以降の最終コーナー後半以降で速度が上がる、さらに2400m~2500mのレースではわずかに前に出る

Skill Info
Skill Points 0
Evaluation PointsContributes to score at the end of a training run 340 (340.00)Ratio of evaluation to skill point cost
Unique Skill For [紫雲の夢見取り] Tokai Teio
Duration5.0s
Target Speed0.35
Current Speed + Decel0.15
PreconditionsMust be valid at least once at any point in the race before the skill can activatedistance_rate >= 50 AND order_rate <= 50CM<=5 LoH/PvP<=6 AND overtake_target_time >= 2
ConditionsWhen valid, skill has a chance to activateORphase >= 2>=Late AND is_finalcorner_laterhalf == 1 AND course_distance >= 2400 AND course_distance <= 2500
phase >= 2>=Late AND is_finalcorner == 1 AND corner == 0 AND course_distance >= 2400 AND course_distance <= 2500
Duration5.0s
Target Speed0.35
PreconditionsMust be valid at least once at any point in the race before the skill can activatedistance_rate >= 50 AND order_rate <= 50CM<=5 LoH/PvP<=6 AND overtake_target_time >= 2
ConditionsWhen valid, skill has a chance to activateORphase >= 2>=Late AND is_finalcorner_laterhalf == 1
phase >= 2>=Late AND is_finalcorner == 1 AND corner == 0