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Game:Win Variation (ドラマティック・チュチュ)
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[ドラマティック・チュチュ] Win VariationJPOnly on the Japanese version
Trainee Umamusume (★★★)
Initially released (JP): 2024-12-10
| Turf | Dirt | ||||||
|---|---|---|---|---|---|---|---|
| Sprint | Mile | Middle | Long | ||||
| Front | Pace | Late | End | ||||
| Speed | Stamina | Power | Guts | Wit | |
|---|---|---|---|---|---|
| 3★ | 85 | 100 | 94 | 90 | 81 |
| 4★ | 94 | 111 | 104 | 100 | 91 |
| 5★ | 104 | 122 | 114 | 110 | 100 |
| % | 10% | 10% | 10% |
| Skills | Evolutions JPCurrently exclusive to the Japanese version | |
|---|---|---|
| Lv. 1 | レース後半に追い抜こうとすると速度がわずかに上がる<作戦・追込> まなざし Slightly unnerve runners in focus late-race. (End Closer) レース中盤のコーナーでしばらくの間速度がちょっと上がる |
|
| Lv. 2 | 徹底マーク○ Moderately increase performance when the favorite is using the same strategy. |
|
| Lv. 3 | レース後半に追い抜こうとすると速度が上がる<作戦・追込> |
レース後半に追い抜こうとすると速度がすごく上がる<作戦・追込> |
| Lv. 4 | レース終盤が迫ったとき中団以降にいると速度がわずかに上がる<作戦・追込> |
|
| Lv. 5 | レース中盤のコーナーでしばらくの間速度が少し上がる |
レース中盤のコーナーでしばらくの間少し前に出る、その後最終直線でわずかに前に出る |
Unique Skill
鋭気のアレグロJPOnly on the Japanese version
中盤以降に追い抜くと終盤以降の最終直線に入ったとき少しの間速度が上がる、作戦が追込で中盤以降に3回以上追い抜くと少しの間ものすごく上がる
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 340 (340.00)Ratio of evaluation to skill point cost |
| Unique Skill For |
| Duration | 4.0s |
|---|---|
| Target Speed | 0.55 |
| PreconditionsMust be valid at least once at any point in the race before the skill can activate | running_style == 4End Closer AND phase >= 2>=Late | |
|---|---|---|
| ConditionsWhen valid, skill has a chance to activate | OR | is_last_straight_onetime == 1 AND change_order_up_end_after >= 3 |
| is_last_straight_onetime == 1 AND change_order_up_end_after >= 2 AND change_order_up_middle >= 1 | ||
| is_last_straight_onetime == 1 AND change_order_up_end_after >= 1 AND change_order_up_middle >= 2 | ||
| is_last_straight_onetime == 1 AND change_order_up_middle >= 3 |
| Duration | 4.0s |
|---|---|
| Target Speed | 0.35 |
| PreconditionsMust be valid at least once at any point in the race before the skill can activate | phase >= 2>=Late | |
|---|---|---|
| ConditionsWhen valid, skill has a chance to activate | OR | is_last_straight_onetime == 1 AND change_order_up_end_after >= 1 |
| is_last_straight_onetime == 1 AND change_order_up_middle >= 1 |