Game:Transcend (ZOKU-ZOKU GIZMO)
[ZOKU-ZOKU GIZMO] TranscendJPOnly on the Japanese version
Trainee Umamusume (★★★)
Initially released (JP): 2024-03-12
| Turf | Dirt | ||||||
|---|---|---|---|---|---|---|---|
| Sprint | Mile | Middle | Long | ||||
| Front | Pace | Late | End | ||||
| Speed | Stamina | Power | Guts | Wit | |
|---|---|---|---|---|---|
| 3★ | 96 | 86 | 83 | 87 | 98 |
| 4★ | 107 | 95 | 92 | 97 | 109 |
| 5★ | 117 | 105 | 101 | 106 | 121 |
| % | 10% | 10% | 10% |
| Skills | Evolutions JPCurrently exclusive to the Japanese version | |
|---|---|---|
| Lv. 1 | マイル直線○ Slightly increase velocity on a straight. (Mile) 地固め Slightly increase acceleration after activating many skills early-race. レース中盤が迫ったとき前方にいると速度がわずかに上がる<ダート> |
|
| Lv. 2 | ポジションセンス Increase navigation early-race. |
|
| Lv. 3 | レース序盤にスキルを多く発動すると加速力が上がる |
レース序盤にスキルを多く発動すると加速力が上がる、マイルか中距離レースの場合は効果が増える |
| Lv. 4 | 先駆け Slightly increase ability to go to the front early-race. (Front Runner) |
|
| Lv. 5 | レース中盤が迫ったとき前方にいると速度が上がる<ダート> |
レース中盤が迫ったとき前方にいると速度がすごく上がる<ダート> |
Unique Skill
Info: AcquiredJPOnly on the Japanese version
レース後半まで前方をキープしていてライバルのウマ娘が加速スキルを発動すると少し前に出る、さらにURAのダートレースなら速度がわずかに上がる
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 340 (340.00)Ratio of evaluation to skill point cost |
| Unique Skill For | [ZOKU-ZOKU GIZMO] Transcend |
| Duration | 5.0s |
|---|---|
| Current Speed + Decel | 0.25 |
| Target Speed | 0.15 |
| PreconditionsMust be valid at least once at any point in the race before the skill can activate | distance_rate >= 50 AND order_rate_in20_continue == 1CM<=2 LoH/PvP<=2 AND track_id >= 10001Sapporo AND track_id <= 10010Kokura AND ground_type == 2 |
|---|---|
| ConditionsWhen valid, skill has a chance to activate | is_other_character_activate_advantage_skill == 31 |
| Duration | 5.0s |
|---|---|
| Current Speed + Decel | 0.25 |
| PreconditionsMust be valid at least once at any point in the race before the skill can activate | distance_rate >= 50 AND order_rate_in20_continue == 1CM<=2 LoH/PvP<=2 |
|---|---|
| ConditionsWhen valid, skill has a chance to activate | is_other_character_activate_advantage_skill == 31 |