Encounter with UJPOnly on the Japanese version
終盤以降の最終直線で2番手以降だと速度が上がる、レース中盤にスキルをちょうど7回かちょうど13回発動しているとものすごく上がる
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 340 (340.00)Ratio of evaluation to skill point cost |
| Unique Skill For |
| Duration | 5.0s |
|---|---|
| Target Speed | 0.55 |
| ConditionsWhen valid, skill has a chance to activate | OR | is_last_straight == 1 AND phase >= 2>=Late AND order >= 2 AND activate_count_middle == 7 |
|---|---|---|
| is_last_straight == 1 AND phase >= 2>=Late AND order >= 2 AND activate_count_middle == 13 |
| Duration | 5.0s |
|---|---|
| Target Speed | 0.35 |
| ConditionsWhen valid, skill has a chance to activate | is_last_straight == 1 AND phase >= 2>=Late AND order >= 2 |
|---|