True Wire-to-Wire!JPOnly on the Japanese version

最終直線で先頭のとき後ろ1バ身以内にウマ娘がいると速度がものすごく上がる<作戦・逃げ>

Skill Info
Skill Points 0
Evaluation PointsContributes to score at the end of a training run 633 (633.00)Ratio of evaluation to skill point cost
Evolves From 踏ませぬ影踏ませぬ影
最終直線で先頭のとき後ろ1バ身以内にウマ娘がいると速度がすごく上がる<作戦・逃げ>
Evolution For [Tap! Tap! Tap!] Tap Dance City
Duration2.4s
Target Speed0.55
ConditionsWhen valid, skill has a chance to activaterunning_style == 1Front Runner AND is_last_straight == 1 AND order == 1 AND bashin_diff_behind <= 1