| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 633 (633.00)Ratio of evaluation to skill point cost |
| Evolves From | レース終盤が迫ったとき中団以降にいると速度が上がる<作戦・差し> |
| Evolution For |
| Duration | 4.0s |
|---|---|
| Target Speed | 0.4 |
| ConditionsWhen valid, skill has a chance to activate | distance_type == 3Mid AND running_style == 3Late Surger AND phase_laterhalf_random == 1==Middle AND order_rate >= 40CM>=4 LoH/PvP>=5 AND base_power >= 1200 |
|---|
| Duration | 4.0s |
|---|---|
| Target Speed | 0.35 |
| ConditionsWhen valid, skill has a chance to activate | distance_type == 3Mid AND running_style == 3Late Surger AND phase_laterhalf_random == 1==Middle AND order_rate >= 40CM>=4 LoH/PvP>=5 |
|---|