| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 633 (633.00)Ratio of evaluation to skill point cost |
| Evolves From | 終盤が迫ったとき先頭にいるか先頭から4バ身以内だと速度と加速力が少し上がる<先行・中距離> |
| Evolution For |
| Duration | 3.0s |
|---|---|
| Target Speed | 0.35 |
| Acceleration | 0.3 |
| ConditionsWhen valid, skill has a chance to activate | distance_type == 3Mid AND running_style == 2Pace Chaser AND phase_laterhalf_random == 1==Middle AND order_rate <= 50CM<=5 LoH/PvP<=6 AND course_distance == 2400 |
|---|
| Duration | 3.0s |
|---|---|
| Target Speed | 0.25 |
| Acceleration | 0.3 |
| ConditionsWhen valid, skill has a chance to activate | distance_type == 3Mid AND running_style == 2Pace Chaser AND phase_laterhalf_random == 1==Middle AND order_rate <= 50CM<=5 LoH/PvP<=6 AND course_distance != 2400 |
|---|