| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 633 (633.00)Ratio of evaluation to skill point cost |
| Evolves From | レース中盤に持久力を少し使って速度がすごく上がる<作戦・追込> |
| Evolution For |
| Duration | 2.4s |
|---|---|
| Target Speed | 0.45 |
| Stamina Recovery | -2% |
| ConditionsWhen valid, skill has a chance to activate | running_style == 4End Closer AND phase_random == 1==Middle |
|---|
| Duration | 3.0s |
|---|---|
| Target Speed | 0.15 |
| ConditionsWhen valid, skill has a chance to activate | is_activate_other_skill_detail == 1 AND phase >= 2>=Late AND is_last_straight == 1 |
|---|