……ドゥラメンテだ。
目指すは勝利ではなく、先にある“最強”。
…………以上だ
目指すは勝利ではなく、先にある“最強”。
…………以上だ
直線回復 Slightly recover endurance on a straight. |
中距離直線○ Slightly increase velocity on a straight. (Medium) |
追込直線○ Slightly increase velocity on a straight. (End Closer) |
スリップストリーム Slightly decrease wind resistance when following directly behind another runner. |
レース後半にわずかに前に出て持久力をほんのわずかに回復する |
レース終盤始めの方に中団にいるとわずかに前に出る<中距離/長距離> |
レース中盤のコーナーでしばらくの間速度がちょっと上がる |
| Effect | Lv20 | Lv25 | Lv30 | Lv35 | Lv40 |
|---|---|---|---|---|---|
| Friendship BonusIncreases the effectiveness of Friendship Training | 10 | 11 | 13 | 15 | 15 |
| Power BonusIncreases Power gain when training together | - | - | - | - | 1 |
| Training EffectivenessIncreases the effectiveness of training performed together | 5 | 5 | 5 | 5 | 5 |
| Initial Friendship GaugeIncreases initial Friendship Gauge when beginning a Career playthrough | 20 | 21 | 22 | 23 | 25 |
| Race BonusIncreases stat gain from races | 1 | 2 | 3 | 5 | 5 |
| Fan BonusIncreases fan gain from races | 5 | 6 | 8 | 10 | 10 |
| Hint LevelsIncreases the level of hints gained through events | 1 | 1 | 1 | 1 | 1 |
| Hint FrequencyIncreases the frequency at which hint events occur | 12 | 20 | 20 | 20 | 20 |
| Specialty PriorityIncreases the frequency at which the character participates in their preferred training type | 20 | 25 | 30 | 35 | 35 |