Welcome to the Umamusume Wiki! If you want to contribute, please read the guidelines.
Game:No Reason (紅色塗早駆具足)
Jump to navigation
Jump to search
[紅色塗早駆具足] No ReasonJPOnly on the Japanese version
Trainee Umamusume (★★★)
Initially released (JP): 2025-03-21
| Turf | Dirt | ||||||
|---|---|---|---|---|---|---|---|
| Sprint | Mile | Middle | Long | ||||
| Front | Pace | Late | End | ||||
| Speed | Stamina | Power | Guts | Wit | |
|---|---|---|---|---|---|
| 3★ | 93 | 85 | 94 | 76 | 102 |
| 4★ | 104 | 94 | 105 | 85 | 112 |
| 5★ | 114 | 104 | 115 | 93 | 124 |
| % | 20% | 10% |
| Skills | Evolutions JPCurrently exclusive to the Japanese version | |
|---|---|---|
| Lv. 1 | 闘争心 When engaged in a challenge midpack mid-race, very slightly recover endurance and slightly increase velocity. (Medium) 恐れぬ心 When positioned in the midpack during the second half of the race, slightly increase velocity and very minimally increase acceleration. (Late Surger) ありったけ Slightly increase velocity when well-positioned on a straight in the last spurt. (Medium) |
|
| Lv. 2 | レース中盤始めの方に中団以降にいると速度がわずかに上がる<作戦・差し> |
|
| Lv. 3 | 気炎万丈 When engaged in a challenge midpack mid-race, moderately recover endurance and moderately increase velocity. (Medium) |
レース中盤に中団で競り合うと持久力を少し回復し速度がすごく上がる<中距離> |
| Lv. 4 | ワンチャンス If positioned toward the back late-race, slightly increase acceleration. (Medium) |
|
| Lv. 5 | 大胆不敵 When positioned in the midpack during the second half of the race, increase velocity and very slightly increase acceleration. (Late Surger) |
レース後半にすごく前に出る<作戦・差し> |
Unique Skill
知宵欺敵、百戦不殆JPOnly on the Japanese version
レース後半の第3コーナーで中団にいると少しの間速度が上がるその後終盤以降の最終直線で追い抜こうとすると速度がわずかに上がる
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 340 (340.00)Ratio of evaluation to skill point cost |
| Unique Skill For |
| Duration | 4.0s |
|---|---|
| Target Speed | 0.35 |
| ConditionsWhen valid, skill has a chance to activate | corner == 3 AND order_rate >= 40CM>=4 LoH/PvP>=5 AND order_rate <= 70CM<=6 LoH/PvP<=8 AND distance_rate >= 50 |
|---|
| Duration | 5.0s |
|---|---|
| Target Speed | 0.15 |
| ConditionsWhen valid, skill has a chance to activate | is_activate_other_skill_detail == 1 AND phase >= 2>=Late AND is_last_straight == 1 AND is_overtake == 1 |
|---|