Welcome to the Umamusume Wiki! If you want to contribute, please read the guidelines.
Game:Haru Urara (Bestest Prize ♪)
Jump to navigation
Jump to search
[Bestest Prize ♪] Haru Urara
[うららん一等賞♪]ハルウララ
Trainee Umamusume (★)
Initially released (JP): 2021-03-02
Initially released (EN): 2025-06-26
| Turf | Dirt | ||||||
|---|---|---|---|---|---|---|---|
| Sprint | Mile | Middle | Long | ||||
| Front | Pace | Late | End | ||||
| Speed | Stamina | Power | Guts | Wit | |
|---|---|---|---|---|---|
| 1★ | 83 | 58 | 89 | 86 | 84 |
| 2★ | 89 | 61 | 95 | 92 | 88 |
| 3★ | 94 | 65 | 100 | 97 | 94 |
| 4★ | 104 | 72 | 112 | 108 | 104 |
| 5★ | 115 | 79 | 123 | 119 | 114 |
| % | 10% | 20% |
| Skills | Evolutions JPCurrently exclusive to the Japanese version | |
|---|---|---|
| Lv. 1 | 隠れ蓑 Slightly recover endurance when the way ahead is jammed early-race or mid-race. スプリントギア Slightly increase acceleration on a straight. (Sprint) 十万バリキ Slightly increase velocity on an uphill. (Late Surger) |
|
| Lv. 2 | ペースキープ Slightly recover endurance when passed by another runner mid-race. |
|
| Lv. 3 | 鋼の意志 Recover endurance when the way ahead is jammed early-race or mid-race. |
レース序盤または中盤に前が詰まった時に持久力をすごく回復しコース取りがうまくなる |
| Lv. 4 | 伏兵○ Moderately increase performance when 4th favorite or below. |
|
| Lv. 5 | 不屈の心 Recover endurance when passed by another runner mid-race. |
レース中盤に追い抜かれると持久力を回復し速度がわずかに上がる |
Unique Skill
Super-Duper Climax
ワクワククライマックス
Recover endurance with a glance at nearby runners when positioned toward the back on the final corner.
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 340 (340.00)Ratio of evaluation to skill point cost |
| Unique Skill For |
| Stamina Recovery | 5.5% |
|---|
| ConditionsWhen valid, skill has a chance to activate | is_finalcorner == 1 AND corner != 0 AND order_rate > 50CM>5 LoH/PvP>6 AND near_count >= 1 |
|---|
Before ★★★
Super-Duper Stoked
ワクワクよーいドン
Moderately recover endurance with a glance at nearby runners when positioned toward the back on the final corner.
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 240 (240.00)Ratio of evaluation to skill point cost |
| Unique Skill For |
| Stamina Recovery | 3.5% |
|---|
| ConditionsWhen valid, skill has a chance to activate | is_finalcorner == 1 AND corner != 0 AND order_rate > 50CM>5 LoH/PvP>6 AND near_count >= 1 |
|---|