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Game:Durandal (Chevalier fidèle)
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[Chevalier fidèle] DurandalJPOnly on the Japanese version
Trainee Umamusume (★★★)
Initially released (JP): 2024-09-20
| Turf | Dirt | ||||||
|---|---|---|---|---|---|---|---|
| Sprint | Mile | Middle | Long | ||||
| Front | Pace | Late | End | ||||
| Speed | Stamina | Power | Guts | Wit | |
|---|---|---|---|---|---|
| 3★ | 98 | 76 | 105 | 84 | 87 |
| 4★ | 109 | 85 | 116 | 93 | 97 |
| 5★ | 119 | 93 | 128 | 103 | 107 |
| % | 20% | 10% |
| Skills | Evolutions JPCurrently exclusive to the Japanese version | |
|---|---|---|
| Lv. 1 | 追込コーナー○ Slightly increase velocity on a corner. (End Closer) レース中盤に持久力を少し使って速度が少し上がる<作戦・追込> レース終盤以降に後方で追い抜こうとすると加速力がわずかに上がる<短距離/マイル> |
|
| Lv. 2 | 秋ウマ娘○ Moderately increase performance in fall. |
|
| Lv. 3 | レース中盤に持久力を少し使って速度がすごく上がる<作戦・追込> |
レース終盤が迫ったとき持久力を使って速度がものすごく上がる<作戦・追込> |
| Lv. 4 | レース後半に追い抜こうとすると速度がわずかに上がる<作戦・追込> |
|
| Lv. 5 | レース終盤以降に後方で追い抜こうとすると加速力が上がる<短距離/マイル> |
レース終盤以降に追い抜こうとすると加速力が上がるスキル発動時、最終コーナーにいるとすごく上がる<短距離/マイル> |
Unique Skill
Lame de ventJPOnly on the Japanese version
最終コーナーで追い抜くと最終盤でラストスパートの最中なら速度が上がる短距離かマイルレースでスキル発動時中団にいるとすごく上がる
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 340 (340.00)Ratio of evaluation to skill point cost |
| Unique Skill For |
| Duration | 5.0s |
|---|---|
| Target Speed | 0.45 |
| PreconditionsMust be valid at least once at any point in the race before the skill can activate | is_finalcorner == 1 AND corner != 0 AND change_order_onetime < 0 | |
|---|---|---|
| ConditionsWhen valid, skill has a chance to activate | OR | is_lastspurt == 1 AND phase == 3==Last Spurt AND order_rate >= 40CM>=4 LoH/PvP>=5 AND order_rate <= 80CM<=7 LoH/PvP<=10 AND distance_type == 1Short |
| is_lastspurt == 1 AND phase == 3==Last Spurt AND order_rate >= 40CM>=4 LoH/PvP>=5 AND order_rate <= 80CM<=7 LoH/PvP<=10 AND distance_type == 2Mile |
| Duration | 5.0s |
|---|---|
| Target Speed | 0.35 |
| PreconditionsMust be valid at least once at any point in the race before the skill can activate | is_finalcorner == 1 AND corner != 0 AND change_order_onetime < 0 |
|---|---|
| ConditionsWhen valid, skill has a chance to activate | is_lastspurt == 1 AND phase == 3==Last Spurt |