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Game:Daiwa Scarlet (緋色のニュイ・エトワレ)

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[緋色のニュイ・エトワレ] Daiwa ScarletJPOnly on the Japanese version
Trainee Umamusume (★★★)
Initially released (JP): 2022-11-28
Aptitudes
Turf Dirt
Sprint Mile Middle Long
Front Pace Late End
Initial Stats & Boons
Speed Stamina Power Guts Wit
3★ 88 82 100 98 82
4★ 98 91 111 109 91
5★ 108 100 122 120 100
% 20% 10%
Levels & Skills
Skills Evolutions JPCurrently exclusive to the Japanese version
Lv. 1 粘り腰粘り腰
最終直線で先頭のとき後ろ1バ身以内にウマ娘がいると速度が少し上がる<作戦・逃げ>

MoxieMoxie

Slightly reduce fatigue on an uphill. (Front Runner)

Feature ActFeature Act

Slightly increase velocity when positioned toward the front upon approaching late-race. (Long)
Lv. 2 Long Straightaways ○Long Straightaways ○

Slightly increase velocity on a straight. (Long)
Lv. 3 RestlessRestless

Reduce fatigue on an uphill. (Front Runner)
おてんば女王おてんば女王
上り坂で持久力をすごく回復する<作戦・逃げ>

緋色の光となって緋色の光となって
レース中盤が迫ったとき前方にいると速度が上がる、その後ラストスパートの最中なら加速力がわずかに上がる<逃げ・長距離>
Lv. 4 Long Corners ○Long Corners ○

Slightly increase velocity on a corner. (Long)
Lv. 5 踏ませぬ影踏ませぬ影
最終直線で先頭のとき後ろ1バ身以内にウマ娘がいると速度がすごく上がる<作戦・逃げ>
開かれる夢の扉開かれる夢の扉
最終直線で先頭のとき後ろ1バ身以内にウマ娘がいると速度がものすごく上がる<作戦・逃げ>

Unique Skill

Queen's LuminationJPOnly on the Japanese version

レース後半の直線で前方にいると速度を少し上げ続ける、先頭で後ろのウマ娘との差が1バ身以内だと効果が増える

Skill Info
Skill Points 0
Evaluation PointsContributes to score at the end of a training run 340 (340.00)Ratio of evaluation to skill point cost
Unique Skill For [緋色のニュイ・エトワレ] Daiwa Scarlet
Duration6.0s
Target Speed0.35
ConditionsWhen valid, skill has a chance to activatedistance_rate >= 50 AND corner == 0 AND order == 1 AND bashin_diff_behind <= 1
Duration6.0s
Target Speed0.25
ConditionsWhen valid, skill has a chance to activatedistance_rate >= 50 AND corner == 0 AND order <= 2