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Game:Air Shakur (unsigned)

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[unsigned] Air ShakurJPOnly on the Japanese version
[unsigned]エアシャカール
Trainee Umamusume (★★★)
Initially released (JP): 2022-07-11
Aptitudes
Turf Dirt
Sprint Mile Middle Long
Front Pace Late End
Initial Stats & Boons
Speed Stamina Power Guts Wit
3★ 99 85 95 69 102
4★ 110 95 106 76 113
5★ 120 104 116 84 126
% 30%
Levels & Skills
Skills Evolutions JPCurrently exclusive to the Japanese version
Lv. 1 Ramp UpRamp Up

Slightly increase velocity when passing another runner mid-race.

EagerEager

When positioned toward the back mid-race, slightly increase velocity. (Medium)

End Closer Straightaways ○End Closer Straightaways ○

Slightly increase velocity on a straight. (End Closer)
Lv. 2 LevelheadedLevelheaded

Slightly regain composure by calming down when the way ahead is jammed. (End Closer)
Lv. 3 ElatedElated

When positioned toward the back mid-race, increase velocity. (Medium)
アップリフティングアップリフティング
レース中盤に後ろの方にいると速度が上がり持久力をわずかに回復する<中距離>
Lv. 4 StrategistStrategist

Slightly widen field of view when positioned toward the back late-race. (End Closer)
Lv. 5 Moonlit FlashMoonlit Flash

Increase velocity on straights. (End Closer)
Lose MyselfLose Myself
直線で速度が上がり、わずかに前に出る<作戦・追込>

Unique Skill

trigger:BEATJPOnly on the Japanese version
trigger:BEAT
When near the inner rail midpack on the final corner or later, calculate the path to victory, increasing velocity and ability to navigate smoothly on the final straight.

Skill Info
Skill Points 0
Evaluation PointsContributes to score at the end of a training run 340 (340.00)Ratio of evaluation to skill point cost
Unique Skill For [unsigned] Air Shakur
Duration5.0s
Target Speed0.35
Lane Speed0.035
PreconditionsMust be valid at least once at any point in the race before the skill can activateis_finalcorner == 1 AND order_rate >= 40CM>=4 LoH/PvP>=5 AND order_rate <= 75CM<=7 LoH/PvP<=9 AND lane_type == 0
ConditionsWhen valid, skill has a chance to activateis_last_straight == 1