Welcome to the Umamusume Wiki! If you want to contribute, please read the guidelines.

Game:Air Shakur (Belphegor's Prime)

From Umamusume Wiki
Jump to navigation Jump to search
[Belphegor's Prime] Air ShakurJPOnly on the Japanese version
Trainee Umamusume (★★★)
Initially released (JP): 2023-09-29
Aptitudes
Turf Dirt
Sprint Mile Middle Long
Front Pace Late End
Initial Stats & Boons
Speed Stamina Power Guts Wit
3★ 84 93 81 89 103
4★ 93 103 90 99 115
5★ 103 113 99 109 126
% 14% 8% 8%
Levels & Skills
Skills Evolutions JPCurrently exclusive to the Japanese version
Lv. 1 Stamina EaterStamina Eater

Very slightly steal endurance from runners ahead when positioned toward the back mid-race. (Long)

Late Surger Corners ○Late Surger Corners ○

Slightly increase velocity on a corner. (Late Surger)

Inside ScoopInside Scoop

Slightly increase velocity when near the inner rail on the final corner. (Long)
Lv. 2 キレる脚キレる脚
最終直線で2番手以降で先頭から4バ身以内にいると速度が少し上がる<作戦・差し>
Lv. 3 Stamina SiphonStamina Siphon

Slightly steal endurance from runners ahead when positioned toward the back mid-race. (Long)
Gluttony's GripGluttony's Grip
レース中盤で持久力を回復し前5人までのウマ娘の持久力をわずかに削る<長距離>

ノイズキャンセリングノイズキャンセリング
レース中盤に中団で追い抜かれると前に出て、前5人までのウマ娘の持久力をわずかに削る<長距離>
Lv. 4 Free-SpiritedFree-Spirited

If positioned in the midpack around when the mid-race starts, slightly decrease velocity and moderately recover endurance. (Long)
Lv. 5 Innate ExperienceInnate Experience

Increase velocity when near the inner rail on the final corner. (Long)
刑苦刑苦
最終コーナーで内ラチ側にいるとしばらくの間速度が上がる<長距離>

Unique Skill

...found you.JPOnly on the Japanese version

終盤以降の最終コーナー後半以降に追い抜こうとすると速度が上がるレース中盤に中団で追い抜かれているとすごく上がる

Skill Info
Skill Points 0
Evaluation PointsContributes to score at the end of a training run 340 (340.00)Ratio of evaluation to skill point cost
Unique Skill For [Belphegor's Prime] Air Shakur
Duration5.0s
Target Speed0.45
PreconditionsMust be valid at least once at any point in the race before the skill can activatephase == 1==Middle AND change_order_onetime > 0 AND order_rate >= 50CM>=5 LoH/PvP>=6 AND order_rate <= 80CM<=7 LoH/PvP<=10
ConditionsWhen valid, skill has a chance to activateORphase >= 2>=Late AND is_finalcorner_laterhalf == 1 AND is_overtake == 1
phase >= 2>=Late AND is_finalcorner == 1 AND corner == 0 AND is_overtake == 1
Duration5.0s
Target Speed0.35
ConditionsWhen valid, skill has a chance to activateORphase >= 2>=Late AND is_finalcorner_laterhalf == 1 AND is_overtake == 1
phase >= 2>=Late AND is_finalcorner == 1 AND corner == 0 AND is_overtake == 1