[Fluttertail Spirit] Yamanin ZephyrJPOnly on the Japanese version
Trainee Umamusume (★★★)
Initially released (JP): 2022-10-19
Aptitudes
Turf Dirt
Sprint Mile Middle Long
Front Pace Late End
Initial Stats & Boons
Speed Stamina Power Guts Wit
3★ 97 83 81 97 92
4★ 108 92 90 107 103
5★ 119 101 99 118 113
% 10% 10% 10%
Levels & Skills
Skills Evolutions JPCurrently exclusive to the Japanese version
Lv. 1 Long Shot ○Long Shot ○

Moderately increase performance when 4th favorite or below.

Shifting GearsShifting Gears

Slightly increase passing ability when positioned toward the front mid-race. (Mile)

向上心向上心
レース終盤目前、2番手以降に控えて先頭から2バ身以内だとしばらくの間速度がちょっと上がる<作戦・先行>
Lv. 2 Mile Corners ○Mile Corners ○

Slightly increase velocity on a corner. (Mile)
Lv. 3 Changing GearsChanging Gears

Increase passing ability when positioned toward the front mid-race. (Mile)
ウインドシアーウインドシアー
レース中盤に前の方にいるとしばらくの間速度が上がる<マイル>
Lv. 4 Corner Acceleration ○Corner Acceleration ○

Slightly increase acceleration on a corner with masterful turning.
Lv. 5 風雲の志風雲の志
レース終盤目前、2番手以降に控えて先頭から2バ身以内だとしばらくの間速度が少し上がる<作戦・先行>
神渡し神渡し
レース終盤目前、2番手以降に控えて先頭から2バ身以内だとしばらくの間速度が上がる<作戦・先行>

天つ風天つ風
レース後半に3番手以降だとしばらくの間速度が上がる<作戦・先行>

Unique Skill

風光るJPOnly on the Japanese version

レース前半で控え、最終コーナー後半に前の方だと長時間加速力をちょっと上げ続ける、2番手なら効果が上がる

Skill Info
Skill Points 0
Evaluation PointsContributes to score at the end of a training run 340 (340.00)Ratio of evaluation to skill point cost
Unique Skill For   [Fluttertail Spirit] Yamanin Zephyr
Duration8.0s
Acceleration0.2
PreconditionsMust be valid at least once at any point in the race before the skill can activatedistance_rate >= 50 AND order_rate_out20_continue == 1CM>=2 LoH/PvP>=2
ConditionsWhen valid, skill has a chance to activateis_finalcorner_laterhalf == 1 AND distance_diff_rate <= 50 AND order == 2
Duration8.0s
Acceleration0.1
PreconditionsMust be valid at least once at any point in the race before the skill can activatedistance_rate >= 50 AND order_rate_out20_continue == 1CM>=2 LoH/PvP>=2
ConditionsWhen valid, skill has a chance to activateis_finalcorner_laterhalf == 1 AND distance_diff_rate <= 50