A Pleasant Practice Partner?   あんし~んの練習台?
Fine! Show me your worst!
On Success: Max Energy +4, Energy +10-16, Mood +1, Bond +10, Unlocks recreation with Sasami
On Failure: Skill Points +50-75, Bond +5, Corner Recovery ×Corner Recovery ×

Moderately lose endurance on a corner with inefficient turning.
Gain, Unlocks recreation with Sasami

I suppose I can see how things go...
Random attribute +10-15, Mood +1, Bond +5, Unlocks recreation with Sasami

I think I'll pass!
Energy -10, Skill Points +100-150, bond -10, Running IdleRunning Idle

Moderately increase fatigue when in the lead by too large of a margin.
Gain, Risky BusinessRisky Business

Moderately increase velocity in the second half of the race, but also greatly increase fatigue sometimes.
Hint +1