| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 758 (758.00)Ratio of evaluation to skill point cost |
| Evolves From | ラストスパートの最中なら最終直線で速度が上がる余力十分ならすごく上がる |
| Evolution For |
| Duration | 2.4s |
|---|---|
| Target Speed | 0.65 |
| Stamina Recovery | -2% |
| ConditionsWhen valid, skill has a chance to activate | running_style == 3Late Surger AND is_lastspurt == 1 AND is_last_straight == 1 AND motivation == 5 |
|---|
| Duration | 2.4s |
|---|---|
| Target Speed | 0.45 |
| ConditionsWhen valid, skill has a chance to activate | running_style == 3Late Surger AND is_lastspurt == 1 AND is_last_straight == 1 |
|---|