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Game:SSR Symboli Kris S (COOL⇔CRAZY/Buddy)

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[COOL⇔CRAZY/Buddy]シンボリクリスエスJPOnly on the Japanese version
Support Card ( Power)

Initially released (JP): 2024-11-08
Hints
Position PilferPosition Pilfer

Slightly increase velocity when positioned midpack or further back mid-race. (Late Surger)
Late Surger Corners ○Late Surger Corners ○

Slightly increase velocity on a corner. (Late Surger)
SlipstreamSlipstream

Slightly decrease wind resistance when following directly behind another runner.
Pedal to the MetalPedal to the Metal

Moderately increase velocity when positioned 2nd or further back within 4 lengths of the lead on the final straight. (Late Surger)
PressurePressure

When positioned midpack or further back on the final corner, minimally decrease the velocity of 3 runners ahead and 3 behind. Slightly increase skill user's velocity. (Late Surger)
Hurry Up!Hurry Up!

If still going strong, slightly surge ahead in the early part of late-race. (Late, Long)
Unrestrained PassionUnrestrained Passion

Slightly increase velocity when positioned midpack or further back upon approaching mid-race. (Late Surger)
Start the ChargeStart the Charge

Slightly increase velocity when positioned midpack or further back upon approaching late-race. (Late Surger)
Unique Effect (Lv1+)
絆ゲージが80以上の時、パワーボーナス
Power Bonus2 (If bond is 80 or higher)
Bonuses
EffectLv30Lv35Lv40Lv45Lv50
Friendship BonusIncreases the effectiveness of Friendship Training2527303235
Stamina BonusIncreases Stamina gain when training together11111
Power BonusIncreases Power gain when training together(+2)(+2)(+2)(+2)(+2)
Training EffectivenessIncreases the effectiveness of training performed together---1020
Initial StaminaIncreases initial Stamina when beginning a Career playthrough2526272830
Initial Friendship GaugeIncreases initial Friendship Gauge when beginning a Career playthrough2526272830
Race BonusIncreases stat gain from races567810
Fan BonusIncreases fan gain from races1011121315
Hint LevelsIncreases the level of hints gained through events22223
Hint FrequencyIncreases the frequency at which hint events occur4042454750
Specialty PriorityIncreases the frequency at which the character participates in their preferred training type5057657280
Skill Point BonusIncreases skill point gain when training together-1111

Training Events

Event Chain

適切なDistance
(1 / 3) edit
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The Best Partner
(2 / 3) edit
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WOTAGEI
(3 / 3) edit
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Other Events

  仕事人の心情
めげないんだな
Guts +25, Bond +5

......元気だして
Energy +15, Bond +5


  仕事人の心得
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Episode

『BATTLE START――GO!』

最近流行りのシューティングゲーム。
そのシステム音が、景気よく鳴り響いた。
店内がにわかに騒がしくなる。

人だかりの向こうを窺うと、
どうやら2人組のウマ娘が
最高難度のステージに挑戦しているようだ。

「ハハッ、ハーッハッハッハッハ!
ひれ伏せ、侵略者共【インベーダー】よ!
我がグングニルの穿撃【レーザー】が
蹂躙してくれる!」

「――Enemy sighted.
Neutralizing target.」

プレイスタイルが全く異なる2人だった。
あれだけの温度差があると息も合わず、
スコアなど散々かと思われるのに……。

『EX STAGE 1: CLEAR!
ADVANCE!』

「――ペルセウスの魔剣【隠しコマンド】!
フハハッ、次の群れだ! 来い!
解き放とう――ナゴヤの閃光!」

それは圧倒的な殲滅だった。
激しいプレイスタイルのウマ娘が
とてつもない勢いで
宇宙船【ターゲット】を撃墜――否、
蹂躙して回っている。

「――目標――殲滅、完了」

その後方、もう1人が冷静沈着なプレイで
こぼれてきた敵を残らず撃ち抜いていく。

正反対、だけど完璧な――

『GAME CLEAR! HIGH SCORE!!』

「フッ――さすがの働きぶりだな、
我が無二の友【エンキドゥ】よ」

「――ああ。
お前も――skilled ally.」