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Game:Mejiro Dober (Sapphire Sojourn)
(Redirected from Game:Mejiro Dober (バカンス・サフィール))
[Sapphire Sojourn] Mejiro Dober
[バカンス・サフィール]メジロドーベル
Trainee Umamusume (★★★)
Initially released (JP): 2022-06-30
Initially released (EN): 2026-06-11
| Turf | Dirt | ||||||
|---|---|---|---|---|---|---|---|
| Sprint | Mile | Middle | Long | ||||
| Front | Pace | Late | End | ||||
| Speed | Stamina | Power | Guts | Wit | |
|---|---|---|---|---|---|
| 3★ | 94 | 78 | 92 | 86 | 100 |
| 4★ | 104 | 86 | 103 | 96 | 111 |
| 5★ | 115 | 95 | 113 | 105 | 122 |
| % | 20% | 10% |
| Skills | Evolutions JPCurrently exclusive to the Japanese version | |
|---|---|---|
| Lv. 1 | 京都レース場○ Moderately increase performance at Kyoto Racecourse. 恐れぬ心 When positioned in the midpack during the second half of the race, slightly increase velocity and very minimally increase acceleration. (Late Surger) ワンチャンス Slightly increase acceleration when positioned midpack or further back in the early part of late-race. (Medium) |
|
| Lv. 2 | 中距離直線○ Slightly increase velocity on a straight. (Medium) |
|
| Lv. 3 | 大胆不敵 When positioned in the midpack during the second half of the race, increase velocity and very slightly increase acceleration. (Late Surger) |
もっと冒険してみたい! Increase velocity and very slightly increase acceleration for a medium duration when positioned midpack in the second half of the race. (Late Surger) レース後半にすごく前に出る<作戦・差し> |
| Lv. 4 | フルスロットル Moderately expend endurance to moderately increase velocity mid-race. (Late Surger) |
|
| Lv. 5 | 起死回生 Increase acceleration when positioned midpack or further back in the early part of late-race. (Medium) |
起死回生の一歩 Increase acceleration for a medium duration when positioned midpack or further back in the early part of late-race. (Medium) |
Unique Skill
Wherever This Wonder Leads
ときめきが呼ぶほうへ
If positioned midpack on a downhill just before late-race and there's a large distance left to the finish, enjoy the race to the fullest, increasing velocity.
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 340 (340.00)Ratio of evaluation to skill point cost |
| Unique Skill For |
| Duration | 5.0s |
|---|---|
| Target Speed | 0.35 |
| ConditionsWhen valid, skill has a chance to activate | distance_rate >= 60 AND slope == 2Downhill AND phase == 1==Middle AND order_rate >= 40CM>=4 LoH/PvP>=5 AND order_rate <= 80CM<=7 LoH/PvP<=10 AND remain_distance >= 500 |
|---|