[Evergreen Identity] King HaloJPOnly on the Japanese version
Trainee Umamusume (★★★)
Initially released (JP): 2024-05-30
Aptitudes
Turf Dirt
Sprint Mile Middle Long
Front Pace Late End
Initial Stats & Boons
Speed Stamina Power Guts Wit
3★ 100 69 110 85 86
4★ 111 77 122 94 96
5★ 122 85 134 104 105
% 10% 10% 10%
Levels & Skills
Skills Evolutions JPCurrently exclusive to the Japanese version
Lv. 1 UpdraftersUpdrafters

Slightly increase passing ability when positioned toward the back late-race. (Mile)

Sprint Corners ○Sprint Corners ○

Slightly increase velocity on a corner. (Sprint)

ひたむき前進ひたむき前進
レース終盤が迫ったとき中団以降だと速度がわずかに上がる<短距離>
Lv. 2 Ramp UpRamp Up

Slightly increase velocity when passing another runner mid-race.
Lv. 3 Furious FeatFurious Feat

Increase passing ability when positioned toward the back late-race. (Mile)
遮るものはない遮るものはない
レース終盤に加速力が上がる<短距離/マイル>
Lv. 4 Corner Acceleration ○Corner Acceleration ○

Slightly increase acceleration on a corner with masterful turning.
Lv. 5 気骨稜稜気骨稜稜
レース終盤が迫ったとき中団以降だと速度が上がる<短距離>
不屈の証明不屈の証明
レース終盤が迫ったとき中団以降だと速度がすごく上がる<短距離/マイル>

一流の在り方一流の在り方
レース終盤が迫ったとき中団以降だとしばらくの間速度が上がる<短距離>

Unique Skill

理想へのwinding roadJPOnly on the Japanese version

残り600mを切って中団で外から追い抜いているとレース最終盤でラストスパートの最中なら速度を上げ続ける

Skill Info
Skill Points 0
Evaluation PointsContributes to score at the end of a training run 340 (340.00)Ratio of evaluation to skill point cost
Unique Skill For   [Evergreen Identity] King Halo
Duration6.0s
Target Speed0.35
PreconditionsMust be valid at least once at any point in the race before the skill can activateremain_distance <= 600 AND order_rate >= 40CM>=4 LoH/PvP>=5 AND order_rate <= 80CM<=7 LoH/PvP<=10 AND is_behind_in == 1 AND change_order_onetime < 0
ConditionsWhen valid, skill has a chance to activateis_lastspurt == 1 AND phase == 3==Last Spurt