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Template:Boilerplate Game Dialogue/styles.css
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.wikitable {
border: 3px solid #804116;
border-radius: 15px;
border-collapse: separate;
border-spacing: 0px;
color: #804116;
width: 100%;
}
.wikitable th {
background: inherit;
color: #804116;
border-width: 0px;
}
.wikitable td {
border-width: 0px;
}
.wikitable.dialogue {
padding: 3px;
}
tr:nth-child(odd) > th, tr:nth-child(odd) > td {
background: #FCFAFA;
}
tr:nth-child(even) > th, tr:nth-child(even) > td {
background: #EFECEC;
}
tr:first-child > :first-child {
border-radius: 10px 0px 0px 0px;
}
tr:first-child > :last-child {
border-radius: 0px 10px 0px 0px;
}
tr:last-child > :first-child {
border-radius: 0px 0px 0px 10px;
}
tr:last-child > :last-child {
border-radius: 0px 0px 10px 0px;
}
/* Below: Futureproofing in the event of a table with only one row, or a row with only one column.
Unlikely to happen, but doesn't hurt to have code for */
tr:first-child > :only-child {
border-radius: 10px 10px 0px 0px;
}
tr:last-child > :only-child {
border-radius: 0px 0px 10px 10px;
}
tr:only-child > :first-child {
border-radius: 10px 0px 0px 10px;
}
tr:only-child > :last-child {
border-radius: 0px 10px 10px 0px;
}
tr:only-child > :only-child {
border-radius: 10px 10px 10px 10px;
}