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Game:SSR Taiki Shuttle (Hands up, crook!)

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[Hands Up, Crook!] Taiki ShuttleJPOnly on the Japanese version
[Hands up, crook!]タイキシャトル
Support Card ( Speed)

Initially released (JP): 2022-06-20
Hints
Wet Conditions ○Wet Conditions ○

Moderately increase performance on good, soft, and heavy ground.
Productive PlanProductive Plan

Slightly widen the margin when positioned toward the front early-race. (Mile)
Mile Straightaways ○Mile Straightaways ○

Slightly increase velocity on a straight. (Mile)
Shifting GearsShifting Gears

Slightly increase passing ability when positioned toward the front mid-race. (Mile)
AccelerationAcceleration

Slightly increase acceleration when passing another runner mid-race. (Mile)
Speed EaterSpeed Eater

Slightly steal velocity from runners behind when positioned toward the front mid-race. (Mile)
Unique Effect (Lv1+)
Speed Bonus and Skill Point Bonus (Friendship Gauge 80+)
Speed Bonus1 (If bond is 80 or higher)
Skill Point Bonus1 (If bond is 80 or higher)
Bonuses
EffectLv30Lv35Lv40Lv45Lv50
Friendship BonusIncreases the effectiveness of Friendship Training2021232525
Speed BonusIncreases Speed gain when training together1 (+1)1 (+1)1 (+1)1 (+1)1 (+1)
Power BonusIncreases Power gain when training together-1111
Training EffectivenessIncreases the effectiveness of training performed together---510
Initial Friendship GaugeIncreases initial Friendship Gauge when beginning a Career playthrough1516182020
Race BonusIncreases stat gain from races55555
Fan BonusIncreases fan gain from races1011131515
Hint LevelsIncreases the level of hints gained through events22334
Hint FrequencyIncreases the frequency at which hint events occur4045505560
Specialty PriorityIncreases the frequency at which the character participates in their preferred training type3540455050
Skill Point BonusIncreases skill point gain when training together(+1)(+1)(+1)(+1)(+1)

Training Events

Event Chain

Lesson One: Party Hearty   教訓之一:決してパーティーを怠るな
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Lesson Two: The Show Must Go On   教訓之二:決して撮影を諦めるな
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Lesson Three: Live in the Moment   教訓之三:今を生きろ
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Other Events

Yes! Let's Hug ☆   イエス! レッツ・ハグ☆
Speed.スピードかな
Speed +10, Bond +5

Power.パワーかな
Speed +5, Power +5, Bond +5


Yeehaw! Party Tonight ☆   オゥ! トゥナイト・パーティー☆
Take the long way and run as fast as you can!遠回りして全力ダッシュだ!
Energy -10, Speed +5, Power +10, Bond +5

Imagine yourself parting the crowd as you run!集団をかき分けるイメージで走ろう!
Prepared to PassPrepared to Pass

Slightly increase ability to break out of the pack on the final corner. (Pace Chaser)
Hint +1

Episode

A duel in a dust storm at midday. Two wanderers, both confident in their arms—no, make that legs—stare each other dead in the eyes. Suddenly, a third scoundrel steps forward.

"Why, you two here look mighty tough!"

Hearing this newcomer's out-of-place, cheerful voice resound throughout the wasteland, the two crack a smile. Clearly, they both determine that this girl, whoever she is, isn't going to pose much of a threat. Then...

"Maybe y'all haven't heard, but I'm the new sheriff in town. I've got one shot, and both your names are on it. So, y'all ready?"

The bout starts with a bang, and she blasts forward like a bullet. The vagabonds finally realize—this girl is the real deal.

砂塵舞う白昼の決闘場。
腕……否、脚自慢の旅がらす達は睨み合う。
そこへまた1人、ならず者がやって来た。

「Oops!
みんなとっても強そうデース!」

拍子抜けするほど陽気な声が、荒野に響く。
――この子、大したことないわね。
誰もが胸中でそう確信した、その時。

「But……勝つのはワタシ。
ワンショットで仕留めてみせマース♪
――……Are you ready?」

クイックドローさながらの、宣戦布告。
撃ち抜かれたライバルたちは悟った。
この荒野を制するのは……彼女だ。