Game:Nakayama Festa (死中求活)
[死中求活] Nakayama FestaJPOnly on the Japanese version
Trainee Umamusume (★★★)
Initially released (JP): 2022-11-09
| Turf | Dirt | ||||||
|---|---|---|---|---|---|---|---|
| Sprint | Mile | Middle | Long | ||||
| Front | Pace | Late | End | ||||
| Speed | Stamina | Power | Guts | Wit | |
|---|---|---|---|---|---|
| 3★ | 97 | 92 | 99 | 75 | 87 |
| 4★ | 108 | 102 | 110 | 84 | 96 |
| 5★ | 119 | 113 | 121 | 92 | 105 |
| % | 10% | 10% | 10% |
| Skills | Evolutions JPCurrently exclusive to the Japanese version | |
|---|---|---|
| Lv. 1 | レースでごくまれにさらなる力を発揮しスピード、パワー、根性が少し上がる人気が低いと力を発揮しやすくなる あやしげな作戦 Moderately increase velocity in the second half of the race, but also greatly increase fatigue sometimes. ありったけ Slightly increase velocity when well-positioned on a straight in the last spurt. (Medium) |
|
| Lv. 2 | 差し直線○ Slightly increase velocity on a straight. (Late Surger) |
|
| Lv. 3 | 博打うち Greatly increase velocity in the second half of the race, but also greatly increase fatigue sometimes. |
レース後半に速度がものすごく上がるがすごく疲れてしまうことがある |
| Lv. 4 | 中距離直線○ Slightly increase velocity on a straight. (Medium) |
|
| Lv. 5 | レースでたまにさらなる力を発揮しスピード、パワー、根性がすごく上がる人気が低いと力を発揮しやすくなる |
レースでたまにさらなる力を発揮しスピード、パワー、根性がものすごく上がる人気が低いと力を発揮しやすくなる |
Unique Skill
剣ヶ峰より、狂気に嗤えJPOnly on the Japanese version
最終コーナー以降に追い抜こうとしていた場合、残り400mを切ってから好位置にいると速度が上がる人気が低い場合はすごく上がる
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 340 (340.00)Ratio of evaluation to skill point cost |
| Unique Skill For | [死中求活] Nakayama Festa |
| Duration | 5.0s |
|---|---|
| Target Speed | 0.45 |
| PreconditionsMust be valid at least once at any point in the race before the skill can activate | is_finalcorner == 1 AND is_overtake == 1 |
|---|---|
| ConditionsWhen valid, skill has a chance to activate | remain_distance <= 400 AND order_rate >= 30CM>=3 LoH/PvP>=4 AND order_rate <= 50CM<=5 LoH/PvP<=6 AND popularity >= 4 |
| Duration | 5.0s |
|---|---|
| Target Speed | 0.35 |
| PreconditionsMust be valid at least once at any point in the race before the skill can activate | is_finalcorner == 1 AND is_overtake == 1 |
|---|---|
| ConditionsWhen valid, skill has a chance to activate | remain_distance <= 400 AND order_rate >= 30CM>=3 LoH/PvP>=4 AND order_rate <= 50CM<=5 LoH/PvP<=6 AND popularity < 4 |