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Game:El Condor Pasa (El☆Número 1)
(Redirected from Game:El Condor Pasa (エル☆Número 1))
[El☆Número 1] El Condor Pasa
[エル☆Número 1]エルコンドルパサー
Trainee Umamusume (★★)
Initially released (JP): 2021-03-02
Initially released (EN): 2025-06-26
| Turf | Dirt | ||||||
|---|---|---|---|---|---|---|---|
| Sprint | Mile | Middle | Long | ||||
| Front | Pace | Late | End | ||||
| Speed | Stamina | Power | Guts | Wit | |
|---|---|---|---|---|---|
| 2★ | 85 | 76 | 80 | 93 | 91 |
| 3★ | 90 | 80 | 85 | 99 | 96 |
| 4★ | 100 | 89 | 94 | 110 | 107 |
| 5★ | 110 | 98 | 103 | 121 | 118 |
| % | 20% | 10% |
| Skills | Evolutions JPCurrently exclusive to the Japanese version | |
|---|---|---|
| Lv. 1 | 直線巧者 Slightly increase velocity on a straight. ホークアイ Moderately widen field of view with heightened observation early-race. (Medium) 先行直線○ Slightly increase velocity on a straight. (Pace Chaser) |
|
| Lv. 2 | スタミナキープ Slightly decrease fatigue upon approaching mid-race. (Pace Chaser) |
|
| Lv. 3 | 千里眼 Widen field of view with heightened observation early-race. (Medium) |
レース序盤に視野が広がり速度がわずかに上がる<中距離> |
| Lv. 4 | テンポアップ Slightly increase positioning ability when positioned toward the front mid-race. (Medium) |
|
| Lv. 5 | 余裕綽々 Decrease fatigue upon approaching mid-race. (Pace Chaser) |
レース中盤が迫ったとき前の方にいると持久力を回復し速度がわずかに上がる<作戦・先行> |
Unique Skill
Victoria por plancha ☆
プランチャ☆ガナドール
Hang onto the advantage when positioned toward the front with energy to spare on the final straight.
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 340 (340.00)Ratio of evaluation to skill point cost |
| Unique Skill For |
| Duration | 5.0s |
|---|---|
| Target Speed | 0.25 |
| Acceleration | 0.3 |
| ConditionsWhen valid, skill has a chance to activate | is_last_straight == 1 AND hp_per >= 30 AND order <= 2 |
|---|
Before ★★★
Corazón ☆ Ardiente
熱血☆アミーゴ
Slightly hang on to the advantage when positioned toward the front with energy to spare on the final straight.
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 240 (240.00)Ratio of evaluation to skill point cost |
| Unique Skill For |
| Duration | 5.0s |
|---|---|
| Target Speed | 0.15 |
| Acceleration | 0.2 |
| ConditionsWhen valid, skill has a chance to activate | is_last_straight == 1 AND hp_per >= 30 AND order <= 2 |
|---|