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Game:Air Groove (Empress Road)
(Redirected from Game:Air Groove (エンプレスロード))
[Empress Road] Air Groove
[エンプレスロード]エアグルーヴ
Trainee Umamusume (★★)
Initially released (JP): 2021-03-02
Initially released (EN): 2025-06-26
| Turf | Dirt | ||||||
|---|---|---|---|---|---|---|---|
| Sprint | Mile | Middle | Long | ||||
| Front | Pace | Late | End | ||||
| Speed | Stamina | Power | Guts | Wit | |
|---|---|---|---|---|---|
| 2★ | 86 | 81 | 81 | 86 | 91 |
| 3★ | 91 | 86 | 86 | 92 | 95 |
| 4★ | 101 | 95 | 95 | 102 | 107 |
| 5★ | 111 | 105 | 105 | 112 | 117 |
| % | 10% | 20% |
| Skills | Evolutions JPCurrently exclusive to the Japanese version | |
|---|---|---|
| Lv. 1 | 臨機応変 Moderately increase navigation late-race. テンポアップ Slightly increase positioning ability when positioned toward the front mid-race. (Medium) かく乱 Slightly narrow the field of view for runners behind when positioned toward the front late-race. (Pace Chaser) |
|
| Lv. 2 | 追込ためらい Slightly decrease velocity of end closers late-race. |
|
| Lv. 3 | 幻惑のかく乱 Moderately narrow the field of view for runners behind when positioned toward the front late-race. (Pace Chaser) |
レース終盤に前の方にいるとしばらくの間速度が上がる<作戦・先行> |
| Lv. 4 | 追込焦り Slightly increase fatigue for end closers mid-race. |
|
| Lv. 5 | レーンの魔術師 Increase navigation late-race. |
レース終盤にコース取りがうまくなりわずかに前に出る |
Unique Skill
Blazing Pride
ブレイズ・オブ・プライド
Increase velocity with the stride of an empress when passing another runner from midpack or further back on the final corner.
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 340 (340.00)Ratio of evaluation to skill point cost |
| Unique Skill For |
| Duration | 5.0s |
|---|---|
| Target Speed | 0.35 |
| ConditionsWhen valid, skill has a chance to activate | is_finalcorner == 1 AND corner != 0 AND order >= 3 AND change_order_onetime < 0 |
|---|
Before ★★★
Empress's Pride
エンプレス・プライド
Moderately increase velocity with the stride of an empress when passing another runner from midpack or further back on the final corner.
| Skill Points | 0 |
|---|---|
| Evaluation PointsContributes to score at the end of a training run | 240 (240.00)Ratio of evaluation to skill point cost |
| Unique Skill For |
| Duration | 5.0s |
|---|---|
| Target Speed | 0.25 |
| ConditionsWhen valid, skill has a chance to activate | is_finalcorner == 1 AND corner != 0 AND order >= 3 AND change_order_onetime < 0 |
|---|